Attached to this post you'll find an archive containing an updated, FOV-unlimited version of the PanoTools 2.8.0 library for OSX as a Universal Binary. This has been tested with PTGUI 6 beta 8 on both Intel and PowerPC systems. Click here to download.
I've also added a download link (at the bottom of the page) for enblend25 Universal version, from the Hugin folks.
--- Installation Notes ---
Copy the PanoTools.bundle file from the download into the same folder as your PTGUI application. For instance, if you installed PTGUI.app in:
/Applications/Stitching Software/PTGUI.app
Then put PanoTools.bundle here:
/Applications/Stitching Software/PanoTools.bundle
In other words, just make sure PTGUI.app and PanoTools.bundle are side-by-side wherever they are, and you should be fine. No further configuration is needed - I don't know why there is an option for the path in Preferences, but it doesn't seem to be needed.
--- Download Links ---
Here are some pictures of my new lightweight panoramic head for shooting QuicktimeVR panoramas.
The most critical part is a lens clamp for a Sigma 8mm fisheye lens, a phenomenal lens which projects a circular image just slightly larger than 180 degrees. On a reduced frame size digital camera like my Canon 20D it crops one side of the image (in portrait mode it crops the left/right sides), requiring a few extra shots around. The clamp itself is made by Bo Lorentzen, by laser-cutting thin layers of balsa wood, and then stacking and gluing them together - this results in a very rigid and extremely lightweight design.




Let's separate the issues into two groups: Quicktime issues, and Quicktime Player issues.
Quicktime - is the library of code used by many apps to encode, decode, and otherwise work with time-based, static, and interactive media.
If you have Quicktime 6 you should be able to view virtually any content created under Quicktime 7, with the exception of H.264 encoded video, and perhaps a few other small items. The vast majority of things should work fine - interactivity is the same, image support is the same, etc. Therefore, front a content playback perspective, upgrading shouldn't be necessary except for support for newer codecs.
When you upgrade to Quicktime 7, you need to purchase a new key for Quicktime Player 7 to activate it's "pro" features. The older Quicktime Player 6 still runs just fine under Quicktime 7, and its old key still works, so that's one way to avoid paying again - just backup the old Player app and key and use it as you always have. Note, you'll even gain a few new features added by Quicktime 7 itself, like H.264 encoding.
My advice for content creators: backup the QT6 Player and key; upgrade to Quicktime 7, pay for the new Pro license, and then keep the old Player app around for when you need it - I still script against it, for instance, rather than scripting with the new QT Player 7.